#Written by Hiddengearz

equipments = {

	util_vehicle_equipment = {
		is_archetype = yes
		is_buildable = no
		type = {
			motorized
		}
		group_by = archetype
		
		interface_category = interface_category_land
		
		upgrades = {
			Util_Armor
			Util_Mobility
			Util_Weapons
		}
		
		#Misc Abilities
		maximum_speed = 17
		reliability = 0.9
		
		#Offensive Abilities
		soft_attack = 0
		hard_attack = 1
		ap_attack = 0
		air_attack = 0
		
		#Defensive Abilities
		defense = 1
		breakthrough = 2
		hardness = 0.3
		armor_value = 0

		#Space taken in convoy
		lend_lease_cost = 5

		build_cost_ic = 2
		resources = {
			oil = 1
			steel = 1
			
			
		}
	}
	
	#1965
	util_vehicle_0 = {
		year = 1965
		
		archetype = util_vehicle_equipment
		priority = 5
		
		#Misc Abilities
		maximum_speed = 17
		reliability = 0.9
		
		#Offensive Abilities
		soft_attack = 0
		hard_attack = 1
		ap_attack = 0
		air_attack = 0
		
		#Defensive Abilities
		defense = 1
		breakthrough = 2
		hardness = 0.3
		armor_value = 0

		#Space taken in convoy
		lend_lease_cost = 5

		build_cost_ic = 2
		resources = {
			oil = 1
			steel = 1
			
			
		}
		
	}
	#1975
	util_vehicle_1 = {
		year = 1975
		
		archetype = util_vehicle_equipment
		parent = util_vehicle_0
		priority = 5

		#Misc Abilities
		maximum_speed = 17
		reliability = 0.9
		
		#Offensive Abilities
		soft_attack = 0
		hard_attack = 2 #+1
		ap_attack = 0
		air_attack = 0
		
		#Defensive Abilities
		defense = 2
		breakthrough = 3
		hardness = 0.3
		armor_value = 0

		#Space taken in convoy
		lend_lease_cost = 5
		
		build_cost_ic = 2.26
		resources = {
			oil = 1
			steel = 1
			
			
		}
		
	}
	#1985
	util_vehicle_2 = {
		year = 1985
		
		archetype = util_vehicle_equipment
		parent = util_vehicle_1
		priority = 5
		
		#Misc Abilities
		maximum_speed = 17
		reliability = 0.9
		
		#Offensive Abilities
		soft_attack = 0
		hard_attack = 3 #+1
		ap_attack = 0
		air_attack = 0
		
		#Defensive Abilities
		defense = 3
		breakthrough = 4
		hardness = 0.3
		armor_value = 0

		#Space taken in convoy
		lend_lease_cost = 5
		
		build_cost_ic = 2.55
		resources = {
			oil = 1
			steel = 1
			
			
		}
		
	}
	#1995
	util_vehicle_3 = {
		year = 1995
		
		archetype = util_vehicle_equipment
		parent = util_vehicle_2
		priority = 5
		
		#Misc Abilities
		maximum_speed = 17
		reliability = 0.9
		
		#Offensive Abilities
		soft_attack = 0
		hard_attack = 4 #+1
		ap_attack = 0
		air_attack = 0
		
		#Defensive Abilities
		defense = 4
		breakthrough = 5
		hardness = 0.3
		armor_value = 0

		#Space taken in convoy
		lend_lease_cost = 5
		
		build_cost_ic = 2.88
		resources = {
			oil = 1
			steel = 1
			
			
		}
		
	}
	#2005
	util_vehicle_4 = {
		year = 2005
		
		archetype = util_vehicle_equipment
		parent = util_vehicle_3
		priority = 5	
		
		#Misc Abilities
		maximum_speed = 17
		reliability = 0.9
		
		#Offensive Abilities
		soft_attack = 0
		hard_attack = 5 #+1
		ap_attack = 0
		air_attack = 0
		
		#Defensive Abilities
		defense = 5
		breakthrough = 6
		hardness = 0.3
		armor_value = 0

		#Space taken in convoy
		lend_lease_cost = 5
		
		build_cost_ic = 3.25
		resources = {
			oil = 1
			steel = 1
			
			
		}	
	}
	#2015
	util_vehicle_5 = {
		year = 2015
		
		archetype = util_vehicle_equipment
		parent = util_vehicle_4
		priority = 5
		
		#Misc Abilities
		maximum_speed = 17
		reliability = 0.9
		
		#Offensive Abilities
		soft_attack = 0
		hard_attack = 6 #+1
		ap_attack = 0
		air_attack = 0
		
		#Defensive Abilities
		defense = 6
		breakthrough = 7
		hardness = 0.3
		armor_value = 0

		#Space taken in convoy
		lend_lease_cost = 5
		
		build_cost_ic = 3.67
		resources = {
			oil = 1
			steel = 1
			
			
		}
		
	}
	#2025
	util_vehicle_6 = {
		year = 2025
		
		archetype = util_vehicle_equipment
		parent = util_vehicle_5
		priority = 5
		
		#Misc Abilities
		maximum_speed = 17
		reliability = 0.9
		
		#Offensive Abilities
		soft_attack = 0
		hard_attack = 7 #+1
		ap_attack = 0
		air_attack = 0
		
		#Defensive Abilities
		defense = 7
		breakthrough = 8
		hardness = 0.3
		armor_value = 0

		#Space taken in convoy
		lend_lease_cost = 5
		
		build_cost_ic = 4.14
		resources = {
			oil = 1
			steel = 1
			
			
		}
		
	}
	#2035
	util_vehicle_7 = {
		year = 2035
		
		archetype = util_vehicle_equipment
		parent = util_vehicle_6
		priority = 5
		
		#Misc Abilities
		maximum_speed = 17
		reliability = 0.9
		
		#Offensive Abilities
		soft_attack = 0
		hard_attack = 8 #+1
		ap_attack = 0
		air_attack = 0
		
		#Defensive Abilities
		defense = 8
		breakthrough = 9
		hardness = 0.3
		armor_value = 0

		#Space taken in convoy
		lend_lease_cost = 5
		
		build_cost_ic = 4.67
		resources = {
			oil = 1
			steel = 1
			
			
		}
		
	}
	

}
