#Written by Hiddengearz

equipments = {
	
	strategic_bomber_equipment = {
		is_archetype = yes
		is_buildable = no
		type = { strategic_bomber cas }
		group_by = archetype
		sprite = strat_bomber
		air_map_icon_frame = 8
		interface_category = interface_category_air
		
		# Strategic bomber
		interface_overview_category_index = 5
		
		upgrades = {
			plane_bomb_upgrade
			plane_range_upgrade
			plane_engine_upgrade
			plane_reliability_upgrade
		}

		air_superiority = 1
		reliability = 0.8

		# Air vs Navy - high damage / low hit chance / hard to hurt
		naval_strike_attack = 1.5
		naval_strike_targetting = 0.6

		#Space taken in convoy
		lend_lease_cost = 12
		
		build_cost_ic = 90
		resources = {
			oil = 1
			
			
			tungsten = 1
		}
		fuel_consumption = 0.2
		manpower = 80
	}
	#1965
	strategic_bomber1 = {
		year = 1965
		
		archetype = strategic_bomber_equipment
		priority = 5
		
		air_range = 3260
		maximum_speed = 500
		air_agility = 5
		air_attack = 14
		air_defence = 15
		
		air_ground_attack = 24# Ground & bomb updated
		air_bombing = 36.8
		
		build_cost_ic = 90
		resources = {
			oil = 1
			
			
			tungsten = 1
		}
		
	}
	#1975
	strategic_bomber2 = {
		year = 1975
		
		archetype = strategic_bomber_equipment
		parent = strategic_bomber1
		priority = 5

		air_range = 3460
		maximum_speed = 600
		air_agility = 7.2
		air_attack = 16.8
		air_defence = 22.5
		
		air_ground_attack = 34.5# Ground & bomb updated
		air_bombing = 57.6
		
		build_cost_ic = 117
		resources = {
			oil = 1
			
			
			tungsten = 1
		}
	}
	#1985
	strategic_bomber3 = {
		year = 1985
		
		archetype = strategic_bomber_equipment
		parent = strategic_bomber2
		priority = 5
		
		air_range = 3660
		maximum_speed = 720
		air_agility = 8.6
		air_attack = 20.1
		air_defence = 27
		
		air_ground_attack = 41.4 # Ground & bomb updated
		air_bombing = 82.5
		
		build_cost_ic = 152.1
		resources = {
			oil = 1
			
			
			tungsten = 1
		}
		
	}
	#2015
	strategic_bomber4 = {
		year = 2015
		
		archetype = strategic_bomber_equipment
		parent = strategic_bomber3
		priority = 5
		
		air_range = 3860
		maximum_speed = 864
		air_agility = 10.3
		air_attack = 24.1
		air_defence = 32.4
		
		air_ground_attack = 71.4 # Ground & bomb updated
		air_bombing = 99.3
		
		build_cost_ic = 334.16
		resources = {
			oil = 1
			
			
			tungsten = 1
		}
		
	}
	#2025
	strategic_bomber5 = {
		year = 2025
		
		archetype = strategic_bomber_equipment
		parent = strategic_bomber4
		priority = 5
		
		air_range = 4060
		maximum_speed = 2036
		air_agility = 12.2
		air_attack = 28.9
		air_defence = 38.8
		
		air_ground_attack = 59.5 # Ground & bomb updated
		air_bombing = 118.8
		
		build_cost_ic = 564.74
		resources = {
			oil = 1
			
			
			tungsten = 1
		}
	}
	#2035 - not used
	strategic_bomber6 = {
		year = 2035
		
		archetype = strategic_bomber_equipment
		parent = strategic_bomber5
		priority = 5
		
		air_range = 4260
		maximum_speed = 1244
		air_agility = 14.4
		air_attack = 34.5
		air_defence = 45.2
		
		air_ground_attack = 71.4  # Ground & bomb updated
		air_bombing = 143.1
		
		build_cost_ic = 734.16
		resources = {
			oil = 1
			
			
			tungsten = 1
		}
	}
	
	
	
	# Transport plane ########################## NOT BALANCED #############
	transport_plane_equipment = {
		is_archetype = yes
		type = air_transport
		group_by = archetype
		sprite = transport_plane
		air_map_icon_frame = 12
		interface_category = interface_category_air
		
		# Transport
		interface_overview_category_index = 6
		
		air_superiority = 0
		reliability = 0.9

		# Air vs Navy - high damage / low hit chance / hard to hurt
		naval_strike_attack = 0.0
		naval_strike_targetting = 0.0
		
		build_cost_ic = 23
		resources = {
			oil = 1
			aluminium = 3
			
		}
		fuel_consumption = 0.2
		manpower = 80
	}
	transport_plane1 = {
		year = 1965
		
		archetype = transport_plane_equipment
		active = no
		priority = 5
		
		air_range = 2260
		maximum_speed = 300
		air_agility = 10
		air_defence = 20
		
		build_cost_ic = 23
	}
	transport_plane2 = {
		year = 1985
		
		archetype = transport_plane_equipment
		parent = transport_plane1
		active = no
		priority = 5
		
		air_range = 2460
		maximum_speed = 360
		air_agility = 12
		air_defence = 24
		
		build_cost_ic = 38.87
	}
	transport_plane3 = {
		year = 1995
		
		archetype = transport_plane_equipment
		parent = transport_plane2
		active = no
		priority = 5
		
		air_range = 2660
		maximum_speed = 420
		air_agility = 14
		air_defence = 28
		
		build_cost_ic = 50.53
	}
	transport_plane4 = {
		year = 2015
		
		archetype = transport_plane_equipment
		parent = transport_plane3
		active = no
		priority = 5
		
		air_range = 2860
		maximum_speed = 560
		air_agility = 18
		air_defence = 36
		
		build_cost_ic = 85.4
	}
	transport_plane5 = {
		year = 2025
		
		archetype = transport_plane_equipment
		parent = transport_plane4		
		active = no
		priority = 5
		
		air_range = 3060
		maximum_speed = 620
		air_agility = 20
		air_defence = 40
		
		build_cost_ic = 111.02
	}
	transport_plane6 = {
		year = 2035
		
		archetype = transport_plane_equipment
		parent = transport_plane5		
		active = no
		priority = 5
		
		air_range = 3260
		maximum_speed = 680
		air_agility = 22
		air_defence = 44
		
		build_cost_ic = 144.32
	}
	
	CAS_equipment = {
		is_archetype = yes
		is_buildable = no
		type = { cas strategic_bomber }
		group_by = archetype
		sprite = cas
		air_map_icon_frame = 7
		picture = archetype_CAS_equipment
		interface_category = interface_category_air
		
		# CAS
		interface_overview_category_index = 0

		upgrades = {
			plane_cas_upgrade
			plane_range_upgrade
			plane_engine_upgrade
			plane_reliability_upgrade
		}

		air_superiority = 1
		reliability = 0.9
		
		# Air vs Ground
		air_ground_attack = 16.0
		
		# Air vs Navy - high damage / high hit chance / easy to hurt
		naval_strike_attack = 1.5
		naval_strike_targetting = 1

		#Space taken in convoy
		lend_lease_cost = 8
		
		build_cost_ic = 36.4
		resources = {
			oil = 1
			
			
			tungsten = 1
		}
		fuel_consumption = 0.2
		manpower = 20
	}
	#1975
	cas1 = {
		year = 1975
		
		archetype = CAS_equipment
		priority = 5

		air_range = 1050
		maximum_speed = 800 
		air_agility = 45
		air_attack = 20
		air_defence = 16
		
		air_ground_attack = 24
		naval_strike_attack = 1.73
		naval_strike_targetting = 0.86
		air_bombing = 24.6
		
		build_cost_ic = 36.4
		resources = {
			oil = 1
			
			
			tungsten = 1
		}
		
	}
	#1995
	cas2 = {
		year = 1995
		
		archetype = CAS_equipment
		parent = cas1
		priority = 5

		air_range = 1200
		maximum_speed = 960 
		air_agility = 54
		air_attack = 24
		air_defence = 19.2
		
		air_ground_attack = 34.5
		naval_strike_attack = 2.08
		naval_strike_targetting = 1.04
		air_bombing = 44.15
		
		build_cost_ic = 61.52
		resources = {
			oil = 1
			
			
			tungsten = 1
		}
		
	}
	#2015
	cas3 = {
		year = 2015
		
		archetype = CAS_equipment
		parent = cas2
		priority = 5
	
		air_range = 1380
		maximum_speed = 1152 
		air_agility = 64.8
		air_attack = 28.8
		air_defence = 23
		
		air_ground_attack = 49.6
		naval_strike_attack = 2.5 
		naval_strike_targetting = 1.25
		air_bombing = 63.35
		
		build_cost_ic = 103.96
		resources = {
			oil = 1
			
			
			tungsten = 1
		}	
	}
	#2025
	cas4 = {
		year = 2025
		
		archetype = CAS_equipment
		parent = cas3
		priority = 5
	
		air_range = 1596
		maximum_speed = 1382.4 
		air_agility = 77.6
		air_attack = 34.5
		air_defence = 27.6
		
		air_ground_attack = 59.5
		naval_strike_attack = 7.3
		naval_strike_targetting = 3.6
		air_bombing = 76.02
		
		build_cost_ic = 135.15
		resources = {
			oil = 1
			
			
			tungsten = 1
		}		
	}
	#2035
	cas5 = {
		year = 2035
		
		archetype = CAS_equipment
		parent = cas4
		priority = 5
	
		air_range = 1855.2
		maximum_speed = 1658.88 
		air_agility = 93.1
		air_attack = 41.4
		air_defence = 33.1
		
		air_ground_attack = 71.4
		naval_strike_attack = 8.76
		naval_strike_targetting = 4.32
		air_bombing = 91.22
		
		build_cost_ic = 175.7
		resources = {
			oil = 1
			
			
			tungsten = 1
		}	
	}
	
	nav_plane_equipment = {
		is_archetype = yes
		is_buildable = no
		type = { naval_bomber cas }
		group_by = archetype
		sprite = nav_plane
		air_map_icon_frame = 10
		interface_category = interface_category_air
		
		# Naval bomber
		interface_overview_category_index = 2

		upgrades = {
			nav_gun_upgrade
			plane_range_upgrade
			plane_engine_upgrade
			plane_reliability_upgrade
		}

		air_superiority = 1
		reliability = 0.8
		air_ground_attack = 4

		# Air vs Navy - high damage / medium hit chance / easy to hurt
		naval_strike_attack = 1.5
		naval_strike_targetting = 0.75
		
		build_cost_ic = 40
		resources = {
			oil = 1
			
			
			tungsten = 1
		}
		fuel_consumption = 0.2
		manpower = 20
	}
	#1965
	naval_plane1 = {
		year = 1965
		
		archetype = nav_plane_equipment
		priority = 5

		air_range = 2260
		maximum_speed = 500
		air_agility = 5
		air_attack = 14
		air_defence = 15
		
		air_ground_attack = 28.8 #updated combat stats
		naval_strike_attack = 5.1
		naval_strike_targetting = 2.5
		
				
		build_cost_ic = 40
		resources = {
			oil = 1
			
			
			tungsten = 1
		}
		
	}
	#1975
	naval_plane2 = {
		year = 1975
		
		archetype = nav_plane_equipment
		parent = naval_plane1
		priority = 5

		air_range = 2560
		maximum_speed = 600
		air_agility = 6
		air_attack = 16.8
		air_defence = 18
		
		air_ground_attack = 34.5 #updated combat stats
		naval_strike_attack = 6.1
		naval_strike_targetting = 3
		
				
		build_cost_ic = 52
		resources = {
			oil = 1
			
			
			tungsten = 1
		}
		
	}
	#1985
	naval_plane3 = {
		year = 1985
		
		archetype = nav_plane_equipment
		parent = naval_plane2
		priority = 5

		air_range = 2660
		maximum_speed = 720
		air_agility = 7.2
		air_attack = 20.16
		air_defence = 21.6
		
		air_ground_attack = 41.4 #combat stats updated
		naval_strike_attack = 7.3
		naval_strike_targetting = 3.6
		
				
		build_cost_ic = 67
		resources = {
			oil = 1
			
			
			tungsten = 1
		}
	}
	#2015
	naval_plane4 = {
		year = 2015
		
		archetype = nav_plane_equipment
		parent = naval_plane3
		priority = 5

		air_range = 2860
		maximum_speed = 864
		air_agility = 8.6
		air_attack = 24.1
		air_defence = 25.9
		
		air_ground_attack = 49.7 #updated combat stats
		naval_strike_attack = 8.7
		naval_strike_targetting = 4.3
				
		build_cost_ic = 148.52
		resources = {
			oil = 1
			
			
			tungsten = 1
		}
	}
	#2025
	naval_plane5 = { #s8
		year = 2025
		
		archetype = nav_plane_equipment
		parent = naval_plane4
		priority = 5

		air_range = 3257.6
		maximum_speed = 2036
		air_agility = 10.3
		air_attack = 28.9
		air_defence = 31
		
		air_ground_attack = 59.7 #updated combat stats
		naval_strike_attack = 10.4
		naval_strike_targetting = 8.04
				
		build_cost_ic = 230.07
		resources = {
			oil = 1
			
			
			tungsten = 1
		}
	}
	#2035
	naval_plane6 = {
		year = 2035
		
		archetype = nav_plane_equipment
		parent = naval_plane5
		priority = 5

		air_range = 3560
		maximum_speed = 1244
		air_agility = 12.8
		air_attack = 34.6
		air_defence = 37.2
		
		air_ground_attack = 71.6 #updated combat stats
		naval_strike_attack = 12.48
		naval_strike_targetting = 9.64
	
		build_cost_ic = 326.29
		resources = {
			oil = 1
			
			
			tungsten = 1
		}
	}
	
}