ideas = {

	Infantry_Weapon_Company = {
	
		designer = yes
		
		NOR_kongsberg_infantry_weapon_company = {
		
			picture = Kongsberg_NOR
			
			allowed = {
				tag = NOR
			}
			cost = 150
			
			removal_cost = 10
			
			research_bonus = {
				Cat_AA = -0.248
			}
			
			traits = {
				Cat_AA_8
			
			}
			ai_will_do = {
				factor = 0.8 #All countries need a land army, vehicles are part of modern warfare
				
				modifier = {
					num_of_military_factories > 5 #has the industry to take advantage of the company
					factor = 1
				}
				modifier = {
					is_major = yes #Majors project power
					factor = 1
				}
			}
			
		}
	}
	
	Ship_Company = {
	
		designer = yes
		
		NOR_stx_europe_ship_company = {
		
			picture = STX_Europe_NOR
			
			allowed = {
				tag = NOR
			}
			cost = 150
			
			removal_cost = 10
			
			research_bonus = {
				Cat_SURFACE_SHIP = -0.217
			}
			
			traits = {
				Cat_NAVAL_EQP_7
			
			}
			ai_will_do = {
				factor = 0.7
				
				modifier = {
					has_navy_size = { size > 25 } #has a large navy
					factor = 1
				}
				modifier = {
					num_of_naval_factories > 3 #has the industry to take advantage of the company
					factor = 1
				}
				modifier = {
					is_major = yes #Majors project power
					factor = 1
				}
				modifier = {
					NOT = { #need to have ports
						any_owned_state = {
							is_coastal = yes
						}
					}
					factor = 10
				}
			}
			
		}
	}
	
	Ship_Company = {
	
		designer = yes
		
		NOR_umoe_mandal_ship_company = {
		
			picture = UMOE_Mandal_NOR
			
			allowed = {
				tag = NOR
			}
			cost = 150
			
			removal_cost = 10
			
			research_bonus = {
				Cat_SURFACE_SHIP = -0.155
			}
			
			traits = {
				Cat_NAVAL_EQP_5
			
			}
			ai_will_do = {
				factor = 0.5
				
				modifier = {
					has_navy_size = { size > 25 } #has a large navy
					factor = 1
				}
				modifier = {
					num_of_naval_factories > 3 #has the industry to take advantage of the company
					factor = 1
				}
				modifier = {
					is_major = yes #Majors project power
					factor = 1
				}
				modifier = {
					NOT = { #need to have ports
						any_owned_state = {
							is_coastal = yes
						}
					}
					factor = 10
				}
			}
			
		}
	}
	
}
