ideas = {

	Vehicle_Company = {
	
		designer = yes
		
		FIN_patria_vehicle_company = {
		
			picture = Patria_FIN
			
			allowed = {
				tag = FIN
			}
			cost = 150
			
			removal_cost = 10
			
			research_bonus = {
				Cat_AFV = -0.248
			}
			
			traits = {
				Cat_AFV_8
			
			}
			ai_will_do = {
				factor = 0.8 #All countries need a land army, vehicles are part of modern warfare
				
				modifier = {
					num_of_military_factories > 10 #has the industry to take advantage of the company
					factor = 1
				}
				modifier = {
					is_major = yes #Majors project power
					factor = 1
				}
			}
			
		}
	}
	
	Infantry_Weapon_Company = {
	
		designer = yes
		
		FIN_patria_infantry_weapon_company = {
		
			picture = Patria_FIN
			
			allowed = {
				tag = FIN
			}
			cost = 150
			
			removal_cost = 10
			
			research_bonus = {
				Cat_L_DRONE = -0.248
			}
			
			traits = {
				Cat_L_DRONE_8
			
			}
			ai_will_do = {
				factor = 0.8 #All countries need a land army, vehicles are part of modern warfare
				
				modifier = {
					num_of_military_factories > 5 #has the industry to take advantage of the company
					factor = 1
				}
				modifier = {
					is_major = yes #Majors project power
					factor = 1
				}
			}
			
		}
	}
	
	Infantry_Weapon_Company = {
	
		designer = yes
		
		FIN_sako_infantry_weapon_company = {
		
			picture = SAKO_FIN
			
			allowed = {
				tag = FIN
			}
			cost = 150
			
			removal_cost = 10
			
			research_bonus = {
				Cat_INF_WEP = -0.155
			}
			
			traits = {
				Cat_INF_WEP_5
			
			}
			ai_will_do = {
				factor = 0.5 #All countries need a land army, vehicles are part of modern warfare
				
				modifier = {
					num_of_military_factories > 5 #has the industry to take advantage of the company
					factor = 1
				}
				modifier = {
					is_major = yes #Majors project power
					factor = 1
				}
			}
			
		}
	}
	
	Ship_Company = {
	
		designer = yes
		
		FIN_meyer_turku_ship_company = {
		
			picture = Meyer_Turku_FIN
			
			allowed = {
				tag = FIN
			}
			cost = 150
			
			removal_cost = 10
			
			research_bonus = {
				Cat_TRANS_SHIP = -0.186
			}
			
			traits = {
				Cat_TRANS_SHIP_6
			
			}
			ai_will_do = {
				factor = 0.6
				
				modifier = {
					has_navy_size = { size > 25 } #has a large navy
					factor = 1
				}
				modifier = {
					num_of_naval_factories > 3 #has the industry to take advantage of the company
					factor = 1
				}
				modifier = {
					is_major = yes #Majors project power
					factor = 1
				}
				modifier = {
					NOT = { #need to have ports
						any_owned_state = {
							is_coastal = yes
						}
					}
					factor = 10
				}
			}
			
		}
	}
	
}
