ideas = {

	corruption = {
		law = yes
		
		paralyzing_corruption = {
			
			cost = 300
			removal_cost = -1
			#level = 10
			
			picture = corruption_10
			
			available = {
				#custom_trigger_tooltip = { tooltip = law_corruption_TT }
				has_idea = paralyzing_corruption
				
			}
			on_add = {
				custom_effect_tooltip = law_corruption_TT
			}
			
			ai_will_do = {
   				factor = 1
   			}
			
			modifier = {
				stability_factor = -0.1	 						#Decreases nat stability by 10
				drift_defence_factor = -0.2 					#Easier for other Countries to influence you
				foreign_subversive_activites = 0.2 				#Easier for other countries to do stuff to you
				industrial_capacity_factory = -0.2 				#Decreases equipment prod efficiency
				research_speed_factor = -0.2 					#Research is more inefficient
				encryption = -1 								#Lowers encryption  
				army_morale_factor = -0.2
				army_speed_factor = -0.025
			}
			
			cancel_if_invalid = no
		}
		
		crippling_corruption = {
			
			cost = 300
			removal_cost = -1
			#level = 9
			
			picture = corruption_9
			
			available = {
				OR = {
					has_idea = paralyzing_corruption
					has_idea = crippling_corruption
				}
			}
			
			on_add = {
				custom_effect_tooltip = law_corruption_TT
			}
			
			ai_will_do = {
   				factor = 1.1
   			}
			
			modifier = {
				stability_factor = -0.08						#Decreases nat stability by 8
				drift_defence_factor = -0.16 					#Easier for other Countries to influence you
				foreign_subversive_activites = 0.16 		#Easier for other countries to do stuff to you
				industrial_capacity_factory = -0.18 		#Decreases equipment prod efficiency
				research_speed_factor = -0.18 				#Research is more inefficient
				encryption = -1 							#Lowers encryption  
				army_morale_factor = -0.15
				army_speed_factor = -0.010
			}
			
			cancel_if_invalid = no
		}
		
		rampant_corruption = {
			
			cost = 300
			removal_cost = -1
			#level = 8
			
			picture = corruption_8
			
			available = {
				OR = {
					has_idea = crippling_corruption
					has_idea = rampant_corruption
				}
			}
			
			default = yes #Most countries are around this
			
			on_add = {
				custom_effect_tooltip = law_corruption_TT
			}
			
			ai_will_do = {
   				factor = 1.2
   			}
			
			modifier = {
				stability_factor = -0.06						#Decreases nat stability by 6
				drift_defence_factor = -0.12 					#Easier for other Countries to influence you
				foreign_subversive_activites = 0.12 			#Easier for other countries to do stuff to you
				industrial_capacity_factory = -0.16 			#Decreases equipment prod efficiency
				research_speed_factor = -0.16 					#Research is more inefficient
				encryption = -1 								#Lowers encryption
				army_morale_factor = -0.10
			}
			
			cancel_if_invalid = no
		}
		
		unrestrained_corruption = {
			
			cost = 300
			removal_cost = -1
			#level = 7
			
			picture = corruption_7
			
			available = {
				OR = {
					has_idea = rampant_corruption
					has_idea = unrestrained_corruption
				}
			}
			
			on_add = {
				custom_effect_tooltip = law_corruption_TT
			}
			
			ai_will_do = {
   				factor = 1.3
   			}
			
			modifier = {
				stability_factor = -0.04						#Decreases nat stability by 4
				drift_defence_factor = -0.08 					#Easier for other Countries to influence you
				foreign_subversive_activites = 0.08 		#Easier for other countries to do stuff to you
				industrial_capacity_factory = -0.14 		#Decreases equipment prod efficiency
				research_speed_factor = -0.14 				#Research is more inefficient
				army_morale_factor = -0.05
			}
			
			cancel_if_invalid = no
		}
		
		systematic_corruption = {
			
			cost = 300
			removal_cost = -1
			#level = 6
			
			picture = corruption_6
			
			available = {
				OR = {
					has_idea = unrestrained_corruption
					has_idea = systematic_corruption
				}
			}
			
			on_add = {
				custom_effect_tooltip = law_corruption_TT
			}
			
			ai_will_do = {
   				factor = 1.4
   			}
			
			modifier = {
				stability_factor = -0.02						#Decreases nat stability by 2
				drift_defence_factor = -0.04 					#Easier for other Countries to influence you
				foreign_subversive_activites = 0.04 		#Easier for other countries to do stuff to you
				industrial_capacity_factory = -0.12 		#Decreases equipment prod efficiency
				research_speed_factor = -0.12 				#Research is more inefficient
			}
			
			cancel_if_invalid = no
		}
		
		widespread_corruption = {
			
			cost = 300
			removal_cost = -1
			#level = 5
			
			picture = corruption_5
			
			available = {
				OR = {
					has_idea = systematic_corruption
					has_idea = widespread_corruption
				}
			}
			
			on_add = {
				custom_effect_tooltip = law_corruption_TT
			}
			
			ai_will_do = {
   				factor = 1.5
   			}
			
			modifier = {
				industrial_capacity_factory = -0.10 		#Decreases equipment prod efficiency
				research_speed_factor = -0.10 				#Research is more inefficient
			}
			
			cancel_if_invalid = no
		}
		
		medium_corruption = {
			
			cost = 300
			removal_cost = -1
			#level = 4
			
			picture = corruption_4
			
			available = {
				OR = {
					has_idea = widespread_corruption
					has_idea = medium_corruption
				}
			}
			
			ai_will_do = {
   				factor = 1.6
   			}
			
			on_add = {
				custom_effect_tooltip = law_corruption_TT
			}
			
			modifier = {
				industrial_capacity_factory = -0.08 		#Decreases equipment prod efficiency
				research_speed_factor = -0.08 				#Research is more inefficient
			}
			
			cancel_if_invalid = no
		}
		
		modest_corruption = {
			
			cost = 300
			removal_cost = -1
			#level = 3
			
			picture = corruption_3
			
			available = {
				OR = {
					has_idea = medium_corruption
					has_idea = modest_corruption
				}
			}
			
			on_add = {
				custom_effect_tooltip = law_corruption_TT
			}
			
			ai_will_do = {
   				factor = 1.7
   			}
			
			modifier = {
				industrial_capacity_factory = -0.06 		#Decreases equipment prod efficiency
				research_speed_factor = -0.06 				#Research is more inefficient
			}
			
			cancel_if_invalid = no
		}
		
		slight_corruption = {
			
			cost = 300
			removal_cost = -1
			#level = 2
			
			picture = corruption_2
			
			available = {
				OR = {
					has_idea = modest_corruption
					has_idea = slight_corruption
				}
			}
			
			on_add = {
				custom_effect_tooltip = law_corruption_TT
			}
			
			ai_will_do = {
   				factor = 1.8
   			}
			
			modifier = {
				research_speed_factor = -0.04 				#Research is more inefficient
			}
			
			cancel_if_invalid = no
		}
		
		negligible_corruption = {
			
			cost = 300
			removal_cost = -1
			#level = 1
			
			picture = corruption_1
			
			available = {
				OR = {
					has_idea = slight_corruption
					has_idea = negligible_corruption
				}
			}
			
			on_add = {
				custom_effect_tooltip = law_corruption_TT
			}
			
			ai_will_do = {
   				factor = 1.9 #indifferent since little gain
   			}
			
			modifier = { }
			
			cancel_if_invalid = no
		}
	}
}