#Default autonomy levels in MD
autonomy_state = {
	id = autonomy_associated_state
	
	default = no
	
	is_puppet = no
	
	min_freedom_level = 0.75
	
	rule = {
		can_not_declare_war = no
		can_decline_call_to_war = yes
		units_deployed_to_overlord = no
	}
	
	modifier = {
		cic_to_overlord_factor = 0.0
		mic_to_overlord_factor = 0.0
		can_master_build_for_us = 1
		
		autonomy_manpower_share = 1.0
		
		extra_trade_to_overlord_factor = 0.2
		overlord_trade_cost_factor = -0.2

		research_sharing_per_country_bonus_factor = -0.2
		
		#autonomy_gain = 1
	}
	
	ai_subject_wants_higher = {
		factor = 1.0
	}
	
	ai_overlord_wants_lower = {
		factor = 1.0
	}

	ai_overlord_wants_garrison = {
		always = no
	}

	allowed = {
		NOT = {
			OR = {
				AND = {
					has_government = fascism
					NOT = { original_tag = SAU }
					NOT = { original_tag = BHR }
					NOT = { original_tag = QAT }
					NOT = { original_tag = UAE }
				}
				AND = {
					has_government = fascism
					OR = {
						original_tag = SAU
						original_tag = BHR
						original_tag = QAT
						original_tag = UAE
					}
					has_country_flag = Gulf_States_Gone_Bad
				}
			}
		}
	}
	
	can_take_level = {
	}

	can_lose_level = {
	}
}

autonomy_state = {
	id = autonomy_satellite_state
	
	default = no
	
	is_puppet = no
	
	min_freedom_level = 0.50
	
	rule = {
		can_not_declare_war = yes
		can_decline_call_to_war = yes
		units_deployed_to_overlord = no
	}
	
	modifier = {
		cic_to_overlord_factor = 0.25
		mic_to_overlord_factor = 0.25
		can_master_build_for_us = 1
		
		autonomy_manpower_share = 0.7
		
		extra_trade_to_overlord_factor = 0.4
		overlord_trade_cost_factor = -0.4

		research_sharing_per_country_bonus_factor = -0.4
		
		#autonomy_gain = 1
	}
	
	ai_subject_wants_higher = {
		factor = 1.0
	}
	
	ai_overlord_wants_lower = {
		factor = 1.0
	}

	ai_overlord_wants_garrison = {
		always = yes
	}

	allowed = {
		NOT = {
			OR = {
				AND = {
					has_government = fascism
					NOT = { original_tag = SAU }
					NOT = { original_tag = BHR }
					NOT = { original_tag = QAT }
					NOT = { original_tag = UAE }
				}
				AND = {
					has_government = fascism
					OR = {
						original_tag = SAU
						original_tag = BHR
						original_tag = QAT
						original_tag = UAE
					}
					has_country_flag = Gulf_States_Gone_Bad
				}
			}
		}
	}
	
	can_take_level = {
	}

	can_lose_level = {
	}
}

autonomy_state = {
	id = autonomy_puppet_state
	
	default = yes
	
	is_puppet = yes
	
	min_freedom_level = 0.25
	
	rule = {
		can_not_declare_war = yes
		can_decline_call_to_war = no
		units_deployed_to_overlord = no
	}
	
	modifier = {
		cic_to_overlord_factor = 0.50
		mic_to_overlord_factor = 0.50
		can_master_build_for_us = 1
		
		autonomy_manpower_share = 0.4
		
		extra_trade_to_overlord_factor = 0.6
		overlord_trade_cost_factor = -0.6

		research_sharing_per_country_bonus_factor = -0.6
		
		#autonomy_gain = 1
	}
	
	ai_subject_wants_higher = {
		factor = 1.0
	}
	
	ai_overlord_wants_lower = {
		factor = 1.0
	}

	ai_overlord_wants_garrison = {
		always = yes
	}

	allowed = {
		NOT = {
			OR = {
				AND = {
					has_government = fascism
					NOT = { original_tag = SAU }
					NOT = { original_tag = BHR }
					NOT = { original_tag = QAT }
					NOT = { original_tag = UAE }
				}
				AND = {
					has_government = fascism
					OR = {
						original_tag = SAU
						original_tag = BHR
						original_tag = QAT
						original_tag = UAE
					}
					has_country_flag = Gulf_States_Gone_Bad
				}
			}
		}
	}
	
	can_take_level = {
	}

	can_lose_level = {
	}
}

autonomy_state = {
	id = autonomy_autonomous_state
	
	default = no
	
	is_puppet = yes
	
	min_freedom_level = 0.0
	
	rule = {
		can_not_declare_war = yes
		can_decline_call_to_war = no
		units_deployed_to_overlord = yes
	}
	
	modifier = {
		cic_to_overlord_factor = 0.75
		mic_to_overlord_factor = 0.75
		can_master_build_for_us = 1
		
		autonomy_manpower_share = 0.1
		
		extra_trade_to_overlord_factor = 0.8
		overlord_trade_cost_factor = -0.8

		research_sharing_per_country_bonus_factor = -0.8
		
		#autonomy_gain = 1
	}
	
	ai_subject_wants_higher = {
		factor = 1.0
	}
	
	ai_overlord_wants_lower = {
		factor = 1.0
	}

	ai_overlord_wants_garrison = {
		always = yes
	}

	allowed = {
		NOT = {
			OR = {
				AND = {
					has_government = fascism
					NOT = { original_tag = SAU }
					NOT = { original_tag = BHR }
					NOT = { original_tag = QAT }
					NOT = { original_tag = UAE }
				}
				AND = {
					has_government = fascism
					OR = {
						original_tag = SAU
						original_tag = BHR
						original_tag = QAT
						original_tag = UAE
					}
					has_country_flag = Gulf_States_Gone_Bad
				}
			}
		}
	}
	
	can_take_level = {
	}

	can_lose_level = {
	}
}