mission.sqmiFQ6version=11; class Mission { addOns[]= { "cacharacters", "sara", "caweapons", "camisc", "CABuildings" }; addOnsAuto[]= { "cacharacters", "caweapons", "camisc", "CABuildings", "sara" }; randomSeed=8827907; class Intel { briefingName="(co-8)-Oli-spetsnaz-1-1"; briefingDescription="Prenez l'ile."; startWeather=0.270770; forecastWeather=0.226172; year=2000; month=10; day=13; hour=5; minute=40; }; class Groups { items=10; class Item0 { side="WEST"; class Vehicles { items=7; class Item0 { position[]={11184.566406,4.860311,16806.814453}; id=0; side="WEST"; vehicle="SquadleaderW"; leader=1; rank="SERGEANT"; skill=0.466667; }; class Item1 { position[]={11187.566406,4.265080,16801.814453}; id=1; side="WEST"; vehicle="SoldierWMG"; rank="CORPORAL"; skill=0.333333; }; class Item2 { position[]={11189.566406,4.576826,16801.814453}; id=2; side="WEST"; vehicle="SoldierWB"; skill=0.200000; }; class Item3 { position[]={11191.566406,4.875312,16801.814453}; id=3; side="WEST"; vehicle="SoldierWB"; skill=0.200000; }; class Item4 { position[]={11193.671875,5.356983,16802.615234}; id=17; side="WEST"; vehicle="SoldierWMG"; skill=0.894444; }; class Item5 { position[]={11197.548828,5.912030,16802.537109}; id=18; side="WEST"; vehicle="SoldierWMG"; skill=0.894444; }; class Item6 { position[]={11194.447266,5.890589,16804.552734}; id=19; side="WEST"; vehicle="SoldierWB"; skill=0.894444; }; }; class Waypoints { items=9; class Item0 { position[]={11169.548828,4.065505,16971.353516}; formation="DIAMOND"; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={11184.727539,12.676634,16836.601563}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={11166.666992,4.065505,16970.070313}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={11195.752930,13.414886,16833.316406}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={11158.691406,3.687380,16972.886719}; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={11194.111328,13.271330,16833.550781}; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={11166.901367,4.065505,16970.775391}; class Effects { }; showWP="NEVER"; }; class Item7 { position[]={11206.075195,15.697607,16837.537109}; class Effects { }; showWP="NEVER"; }; class Item8 { position[]={11160.396484,4.065505,16972.796875}; class Effects { }; showWP="NEVER"; }; }; }; class Item1 { side="WEST"; class Vehicles { items=11; class Item0 { position[]={11407.741211,12.095431,16825.695313}; id=4; side="WEST"; vehicle="SquadleaderW"; leader=1; rank="SERGEANT"; skill=0.466667; }; class Item1 { position[]={11407.989258,12.102358,16822.275391}; id=7; side="WEST"; vehicle="SoldierWB"; skill=0.711695; }; class Item2 { position[]={11411.185547,11.389795,16822.712891}; id=8; side="WEST"; vehicle="SoldierWB"; skill=0.711695; }; class Item3 { position[]={11412.250000,11.125729,16824.343750}; id=9; side="WEST"; vehicle="SoldierWB"; skill=0.711695; }; class Item4 { position[]={11412.689453,10.981478,16826.974609}; id=10; side="WEST"; vehicle="SoldierWB"; skill=0.711695; }; class Item5 { position[]={11414.256836,10.719344,16822.337891}; id=11; side="WEST"; vehicle="SoldierWB"; skill=0.711695; }; class Item6 { position[]={11411.123047,11.523238,16819.330078}; id=12; side="WEST"; vehicle="SoldierWB"; skill=0.711695; }; class Item7 { position[]={11406.423828,12.724875,16817.763672}; id=13; side="WEST"; vehicle="SoldierWB"; skill=0.711695; }; class Item8 { position[]={11412.062500,11.481603,16817.763672}; id=14; side="WEST"; vehicle="SoldierWB"; skill=0.711695; }; class Item9 { position[]={11416.574219,10.307851,16819.455078}; id=15; side="WEST"; vehicle="SoldierWB"; skill=0.711695; }; class Item10 { position[]={11418.016602,9.771278,16823.841797}; id=16; side="WEST"; vehicle="SoldierWB"; skill=0.711695; }; }; class Waypoints { items=8; class Item0 { position[]={11315.425781,18.123005,16933.966797}; combat="SAFE"; class Effects { }; showWP="NEVER"; }; class Item1 { position[]={11240.981445,19.999187,16852.365234}; class Effects { }; showWP="NEVER"; }; class Item2 { position[]={11325.896484,18.103420,16824.691406}; class Effects { }; showWP="NEVER"; }; class Item3 { position[]={11311.870117,14.837929,16953.580078}; class Effects { }; showWP="NEVER"; }; class Item4 { position[]={11243.633789,17.882359,16822.796875}; class Effects { }; showWP="NEVER"; }; class Item5 { position[]={11342.196289,9.054150,16965.710938}; class Effects { }; showWP="NEVER"; }; class Item6 { position[]={11256.902344,10.849400,16779.201172}; class Effects { }; showWP="NEVER"; }; class Item7 { position[]={11325.137695,12.667886,16961.162109}; class Effects { }; showWP="NEVER"; }; }; }; class Item2 { side="EAST"; class Vehicles { items=5; class Item0 { position[]={11016.914063,-0.485881,17020.941406}; azimut=225.000000; id=6; side="EAST"; vehicle="SoldierESaboteurPipe"; player="PLAYER COMMANDER"; leader=1; skill=0.600000; }; class Item1 { position[]={11007.013672,0.528168,17024.437500}; azimut=240.000000; id=24; side="EAST"; vehicle="SoldierESaboteurPipe"; player="PLAY CDG"; skill=0.894444; }; class Item2 { position[]={11011.459961,0.273604,17019.269531}; azimut=240.000000; id=25; side="EAST"; vehicle="SoldierESaboteurPipe"; player="PLAY CDG"; skill=0.894444; }; class Item3 { position[]={11016.851563,-0.006828,17013.322266}; azimut=240.000000; id=26; side="EAST"; vehicle="SoldierESaboteurPipe"; player="PLAY CDG"; skill=0.894444; }; class Item4 { position[]={11020.853516,-0.212456,17010.544922}; azimut=240.000000; id=27; side="EAST"; vehicle="SoldierESaboteurPipe"; player="PLAY CDG"; skill=0.894444; }; }; class Waypoints { items=1; class Item0 { position[]={11016.373047,0.188603,17020.341797}; formation="LINE"; class Effects { }; showWP="NEVER"; }; }; }; class Item3 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={11007.976563,0.375800,17033.433594}; azimut=240.000000; id=22; side="EAST"; vehicle="SoldierESaboteurPipe"; player="PLAY CDG"; leader=1; skill=0.894444; }; }; }; class Item4 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={11012.275391,-0.278372,17027.535156}; azimut=240.000000; id=20; side="EAST"; vehicle="SoldierESaboteurPipe"; player="PLAY CDG"; leader=1; skill=0.894444; }; }; }; class Item5 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={11021.593750,-0.563395,17016.142578}; azimut=240.000000; id=21; side="EAST"; vehicle="SoldierESaboteurPipe"; player="PLAY CDG"; leader=1; skill=0.894444; }; }; }; class Item6 { side="EAST"; class Vehicles { items=1; class Item0 { position[]={11026.215820,-0.226846,17010.964844}; azimut=240.000000; id=23; side="EAST"; vehicle="SoldierESaboteurPipe"; player="PLAY CDG"; leader=1; skill=0.894444; }; }; }; class Item7 { side="WEST"; class Vehicles { items=2; class Item0 { position[]={11076.201172,18.268124,16907.048828}; azimut=240.000000; id=28; side="WEST"; vehicle="SoldierWB"; leader=1; skill=0.894444; }; class Item1 { position[]={11082.203125,18.272146,16902.148438}; azimut=25.000000; id=29; side="WEST"; vehicle="SoldierWB"; skill=0.894444; }; }; class Waypoints { items=1; class Item0 { position[]={11061.031250,17.938248,16913.029297}; combat="SAFE"; class Effects { }; showWP="NEVER"; }; }; }; class Item8 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={11186.616211,5.821787,16948.417969}; azimut=25.000000; id=30; side="WEST"; vehicle="SoldierWB"; leader=1; skill=0.894444; }; }; }; class Item9 { side="WEST"; class Vehicles { items=1; class Item0 { position[]={11187.447266,6.842340,16923.414063}; azimut=25.000000; id=31; side="WEST"; vehicle="SoldierWB"; leader=1; skill=0.894444; }; }; }; }; class Vehicles { items=10; class Item0 { position[]={10996.759766,3.383281,16998.519531}; azimut=115.000000; id=5; side="EMPTY"; vehicle="WeaponBoxEast"; leader=1; skill=0.600000; }; class Item1 { position[]={11015.930664,4.953657,16970.683594}; azimut=145.000000; id=32; side="EMPTY"; vehicle="Wire"; leader=1; skill=0.894444; }; class Item2 { position[]={11004.258789,5.837415,16964.275391}; azimut=145.000000; id=33; side="EMPTY"; vehicle="Wire"; leader=1; skill=0.894444; }; class Item3 { position[]={10993.373047,6.444264,16956.726563}; azimut=145.000000; id=34; side="EMPTY"; vehicle="Wire"; leader=1; skill=0.894444; }; class Item4 { position[]={10975.083984,5.059619,16942.792969}; azimut=145.000000; id=35; side="EMPTY"; vehicle="Wire"; leader=1; skill=0.894444; }; class Item5 { position[]={10999.856445,6.073882,16961.044922}; azimut=145.000000; id=36; side="EMPTY"; vehicle="Wire"; leader=1; skill=0.894444; }; class Item6 { position[]={10970.681641,4.054403,16939.562500}; azimut=145.000000; id=37; side="EMPTY"; vehicle="Wire"; leader=1; skill=0.894444; }; class Item7 { position[]={11011.444336,5.802705,16964.367188}; azimut=145.000000; id=38; side="EMPTY"; vehicle="Wire"; leader=1; skill=0.894444; }; class Item8 { position[]={10982.269531,5.735514,16942.884766}; azimut=145.000000; id=39; side="EMPTY"; vehicle="Wire"; leader=1; skill=0.894444; }; class Item9 { position[]={11074.422852,18.158167,16912.554688}; azimut=145.000000; id=40; side="EMPTY"; vehicle="MASH"; leader=1; skill=0.894444; }; }; class Markers { items=2; class Item0 { position[]={11169.413086,9.830745,16896.412109}; name="Prenez l'île."; markerType="RECTANGLE"; type="Flag"; colorName="ColorRed"; fillName="BDiagonal"; a=300.000000; b=300.000000; }; class Item1 { position[]={11014.735352,0.228151,17019.478516}; name="insertion"; type="Start"; }; }; class Sensors { items=1; class Item0 { position[]={11184.982422,7.655644,16914.666016}; a=400.000000; b=400.000000; activationBy="WEST"; activationType="NOT PRESENT"; interruptable=1; type="END1"; age="UNKNOWN"; class Effects { }; }; }; }; class Intro { addOns[]= { "sara" }; addOnsAuto[]= { "sara" }; randomSeed=1856515; class Intel { startWeather=0.100000; forecastWeather=0.300000; year=2007; month=6; day=7; hour=8; }; }; class OutroWin { addOns[]= { "sara" }; addOnsAuto[]= { "sara" }; randomSeed=6751747; class Intel { startWeather=0.100000; forecastWeather=0.300000; year=2007; month=6; day=7; hour=8; }; }; class OutroLoose { addOns[]= { "sara" }; addOnsAuto[]= { "sara" }; randomSeed=15234051; class Intel { startWeather=0.100000; forecastWeather=0.300000; year=2007; month=6; day=7; hour=8; }; }; 9Uh=hfObu